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mod qw

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mod qw last won the day on January 8

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  1. mod qw


    Hi all here's some more updates for you! - We have added hespori, You can get theses seeds from the brimstone chest! - We have fixed an issue with snape grass seeds giving the wrong ID - We have reduced the amount of GP the stardust boxes give from 5m down to 50k - We have changed the break free text color as the normal color was way to bright - We have fixed the issue when killing the healers in hespori now actually die - We have corrected the animations when farming, before hand we didn't know the correct ones so we just used place holders - We have given the tome of fire the +8 magic that is required copied from osrs wiki - We have added, Brimstone chests, supply crates, vote mystery boxes and blood mystery boxes counters to the quest tab - We have added the bonuses back for the dragon bolts - We have added boss points to vorkath - We have removed pvm points from ghosts found in the catacombs, as they were afkable and easy to gain pvm points - We have added an easier way to obtain stardust boxes, from just clicking the dust you can exchange 500 dust for a box or speak to the alien and exchange 300 dust for a box. - Trading post has been enabled again, We believe we've fixed the issue (cheat engine) due to packet manipulation, any issues please let us know! Thank-you for your time, i hope you can enjoy this update as much as we did adding everything! Any issues or concerns in-game please raise them with our staff team!
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    Hi everyone! Its been a while since i did an update log! Back to the grind of updates! What's changed?! Farming update: - We now have full weeding / composting supporting Ultra + Super composting - We now have full trees support - We now have full herbs support - We now have full flower support including white lily! - We have added the magic secateurs, when wearing you can teleport to patches around the game like trees and herbs. - We have added a cheat engine hook now, to prevent people from duping items and xp - We have fixed supreme void, now isn't lost of death and is a better inslot than normal elite void - We have added farmers than can sell plant cure/magic secateurs/saplings etc - With the farmers you can also pick pocket them to get your own seeds! This might not seem like a lot but farming alone, in comparison to other servers out there this is a huge update, we have also changed to dedicated server for our hosting, we have stuck with OVH due to their ddos migration just upped the power a lot! We will be focusing on bugs now that farming is added in the game! Please bare with us, we have seen the list. We will start posting daily updates again! Thank you for staying and playing Pride see you all in-game, Many thanks Pride staff team!
  3. mod qw


    Hello everyone! Just a handful of updates mostly QoL. - We have added wrath runecrafting to ::edz and Bandit Camp lvl 21 in the Wilderness - We have fixed the banking all and x, currently when using x you can only bank a maximum of 1k as this was for testing purposes but will be limited to allow up 2147m, same as osrs - We have fixed the melee issue, this was down to the owner writing the new path finding he messed up one of the lines that told you to stop movement when attacking another player - We have fixed Ultimate Ironmen noting on banks, we should have all items covered now - We have re-added diaries, these were removed since we updated our interfaces. we have returned it with the stock interface but its pending a new look - We have added ::teletask , this command will teleport you to your task, we are working on a way to enable all players to use this command either for a cost of slayer points or unlockable for slayer points. Currently this is a donator command. - We have fixed an issue within ToB where you could dupe the Scythe of Vitur. No one has one in game but we're happy that you are now unable todo so - We have fixed the final boss glitching out due to the amount of DPS it receives it used to stop its transformation causing the game to null - We have added a basic chest counter in the quest tab so you can keep an eye on how many chests you have, we plan to expand this at some point in the future. Thank you for taking the time to read our updates, many thanks - Pride staff team!
  4. mod qw


    Hello all, these updates should of been addressed with the last update log but due to time I was unable to complete this. - Bird house timers are now 50 minutes - Revs now have a separate drop table, in the sense you cannot kill the goblin and have the same odds at getting a craws as you would the knight or dragon. - Ancient emblems, the majority of these have stayed the same we have decreased the emblem to 100k and totem to 200k, due to how common these drops are. - We have enabled claiming your items back from a Skotizo death - We have added a donator benefit, where now anyone above 100+ will have unlimited stamina - We have fixed graceful now you must wear the full set to have the full effect - We have fixed the farming and clue-scroll achievements now they count towards your achievements (before they wouldn't, making the max cape impossible to achieve) - We have increased the amount of herbs picked for the achievements. - We have added Elite Bandos into the game now - We have buffed how much the fury costs in-game due to PVM point farming, it was over due a price increase. same with a few other items that have been increased. This should cover the important updates, any issues or concerns please raise them! Thanks, Pride staff team
  5. mod qw


    Hi everyone! We have a few big updates coming out today! I hope we are all prepared for them some being pretty game changing in how we play and others hopefully changing the feel of the game! Before we dive into the game changing updates, lets address some minor fixes. - Final clue scroll updates, should be finished now. This is definitely over-due! - We have nerfed the vesta spear, as its just such a dominate weapon which it shouldn't be. - We have added Zamorak spear to the Zamorak boss - We have removed Nightmare from the boss tasks, as for the boss task to engage you are required to have the final hit, which is extremely unlikely due to the nature of the boss. ----------------------------------------------------------------------------------------------------------------------------- New content: We have finally added full Bird houses into the game! These are extremely simple to use, you'll require a chisel and hammer in your inventory to build the bird house. You can gain access the clock works once you teleport to the Bird House Area by talking to the NPC next to you. Bird houses can be farmed every 50 minutes, We use all the same locations as OSRS and the teleport system is the same method you use to gain access to the clock works. If you'd like to see any media regarding this please see in our #sneak-peak section in discord, To add to this, we completely understand that some bosses just aren't "worth it", in the sense of why would you grind Bandos out if Vesta is stronger, but Vesta has a small element of risk being in the wilderness. We have come back with an idea which will be introduced into the game at the same time as Bird Houses. We present Elite Bandos Armour. Elite Bandos armour, is better than Vesta armour + weapons. Granting an additional str bonus the max hit is only +3 more than Vesta, but it makes going to Bandos worth while. We would like to show off the new Bandos armour set, which actually look extremely unique and awesome! All media can be found in discord at a later date you will be able to see the stats on the forums, we are working on writing up a page to show off all effects and damage bonuses. For this update to take full effect you will need to make sure you restart your client launchers. Thank you for taking your time to read this. Many thanks, PrideRSPS. P.S We are fully aware of some issues like "tab" replying etc, We are still working on a fix for this. We are also are aware of a few other smaller issues that are posted in the suggestions/bugs within discord. We read them all but are limited to how many we can process each day. Please bare with us.
  6. mod qw


    We have addressed a few issues regarding item abuse and other items that were priced at a ridiculous value. We have also added new items into the game which we hope will become beneficial to all players. - Changed the prices of all god swords inside the bounty store, the old price was so cheap it made a constant cash flow into the game which had potential to break the current eco. - We have changed the price of the dragon crossbow as this should be a end of game item where before hand it was only 750 points we have increased it now to 2750, which will still give players that grinding feature - We have also added dragon scimitars to the bounty store as new players struggling to start of the grind to where to find this actual item, despite over 6 types of monsters dropping this item we thought it would be a great idea to add it too a shop. - We have Fixed the crystal bow, the ones the players currently hold will need to be exchanged so please speak to a staff member regarding this. - All clue scrolls should now be fixed, after our recent update on the 6th we realised we had missed a large chunk and a few spelling mistakes made the clue scrolls still un-useable. We hope with this update it will fix that issue. - We have gone and added two new imbued hearts into the game, these are the twisted heart which boosts your range level up for 7 minutes and we have added the blood heart which increases your melee stats up for 7 minutes. - We have decreased how much drop rate the ring of wealth (i) gives, which we think will help with the sustainability of the eco that we currently have. There was too much of a jump between the 3% to the 10% that it gave before, we have made it give 5%. - We have buffed how much xp is received from ensouled heads which now should grant 2x the amount they were giving before, as before hand they were hardly worth picking up. - We have changed the item ID of the seren godbow, to the Ice seren godbow which is dropped from commander Zilyana. We hope these updates will help the eco flourish and continue to grow. Any issues or concerns please raise them! Thank you for reading, PrideRSPS Staff team!
  7. mod qw


    Welcome everyone! Updates some of which were much needed to keep the eco at its current state, with a steady flow of items. - We fixed an issue where if you had a blowpipe you were able to hit up to 50+ and heal at the same time which was just game breaking as you could do COX or stay at your slayer tasks a lot longer than you're supposed to - We have now fixed all clue-scrolls, they should now all work correctly; All being one click for your rewards. - We have nerfed Elite Armadyl to match a outcome that is more realistic compared to hitting over 150+. Elite Armadyl will still be boosted by 10% while inside any raid but the overall effect has been nerfed to x1.4 compared to elite void which is x1.2. - We have removed the zenyte gem drop from the Misc drop achieved through pvm tasks and alike, which now you can only get this gem from slayer activities or killing Demonic Gorillas. - We have added crystal seed drops to elves, there was no real way for a iron man, hcim, etc to realistically get a crystal shield/weapon so we hope this will allow them to explore new content and tackle more challenging bosses. - We have removed some ridiculous loots from the blood chest and some items that just didn't have any functions. We have a lot of content coming over in the next few days, which hopefully we wont experience anything game breaking. But if you come across any issues or bugs please ensure they are reported asap inside our discord channel for the fastest fix available. We hope with these few updates achieved we were able to balance out the game a lot more and make it "worth while" while playing PrideRSPS, having the grind aspect still in play. We are currently overwhelmed by the amount of positive feedback we have received so far from everyone. So we'd like to say, THANK YOU!
  8. mod qw


    Welcome all to PrideRSPS. We're kick starting our release off with a few minor bug fixes: - Fix with classic mode not granting the correct amount of xp per hit - Fix with the wilderness lever teleporting you to the wrong position - Fix some cluescrolls not functioning correctly. (May still be missing a few but we will refine this asap) - Changes - - Changed how the Wilderness Chest announces loots, instead of creating spam inside the general chat. You can still see the loot received via our discord channel. - Nerfed the Wilderness Mystery Box; Removed nightmare staffs due to them being end of game items. Currently only iron men hold these items which are unable to be drop traded so it doesn't hinder the growth of the ECO but could scare off protentional new players. - Changed the donator shop to create a less of a pay-to-win shop; We've removed custom spirit shields which can be obtained through Vorkath, Zulrah, etc. We have also removed Torva and Elite Armadyl which can be obtained through raids. - We have changed the ::daily rewards, to make it more feasible and useful without trying to kill the eco so early on, allowing players to actually achieve their items. - Changed a few items inside the Ultra Mystery Box, You're not unable to gain the custom spirit shield and scythe from this type of box, as the items can be obtained in game like all the items in the donator shop, these items where removed as we feel it gave too much of an unfair advantage on new players. - Added Barrows Gloves to the PVM point shop Thank you for taking the time to read the latest updates, any issues or concerns please raise with a staff member asap for the quickest resolution. Many thanks, Pride Staff team!
  9. mod qw


    updates 14/10/2020 - Fixed NPC safe spotting diagonally - Fixed equipment slot for tourmented bracelet (or) - Elite ancestral set now gives a 2.5x bonus compared to the 1.7x it gave - Ganodermic set now gives a 1.2x bonus compared to the 0.7x it gave before - Vanguard set has been reverted to the original look without the textures - Inquisitors set (helm, platebody, skirt) now give a 8% increase at deflecting damage - Inquisitors mace now has the ability to hit multiple times in a 2 tick period as a passive effect - Abyssal scythe has been removed - Infernal mystery box has been removed - The pet box has been updated and the following pets have been removed: a) Void Knight Jr b) Pet Star Sprite c) Scoop d) Rune Dragon e) Pet Petie f) Bloodhound (ONLY AVAILABLE THROUGH CLUE SCROLLS "Hard, elite, Master CLUE") g) Blood Bird. h) Necrolord Staff (Not a pet) i) Mini Solomon j) Pet Cave Bug k) Wyrm, normal and ice l) RockSlug m) Pet Vitreous Warped Jelly n) Pet Aberrant Specter - Vote box has had the party hats removed - Toxic Noxious Scythe removed - Spooky, gilded, curses twisted bow's have been removed - Added nightmare staffs these now have there attack styles and animations including a automatic spell cast
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    Added black mask and black mask (i) Added the ability to dismantle zulrah items Dagannoth bones can't be prayed on an altar Removed the default debug when uses bones on altar ring of life cordinates fixed glory amulet coordinates fixed Trade interface filled with exclamation marks fixed (requires a client update) Added correct health for Revenant cyclopse Buffed dragon hunter crossbow (stronger against dragons) Buffed dragon hunter lance (stronger against dragons) Fixed dragon hunter lance (attack style) Added KC shown when you receive a rare item example "Spiral received dragon bones from green dragon KC - 122"
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    Patch Notes 1.9 ----------------------- - Updated new home area - Fixed looting bag (Can now open in new home area) - Changed boundaries displayed on discord (Updates player locations) - Fixed teleport issue with main teleport interface - Fixed EDZ bonus XP - Fixed altar at home (Now use-able) - Added coal, gem, runite, adamant rocks at EDZ zone - Added new EDZ zone (Floating island pretty awesome) - Updated shooting star locations - Fixed cooking XP rates with angler fish now 235xp instead of 215xp - Changed how the bonus XP zones work over the 10 areas (Doesn't effect player input/output just code wise) - Added construction skill to display on highscores ------------------------------- Only a small update as I've been off really sick with COVID-19. Being a front-line worker I was bound to catch it at some point in time. I'm finally back. We are hoping to begin advertising again by July 15th. I have been reviewing the suggestions/bugs and will be making sure everything is up to date before the 15th. Thank you for staying patient. I can't wait to see our future!
  12. mod qw


    Patch Notes 1.8 Part 2 final ----------------------- This update is mainly LMS ------------------------- We have gone with the 2016 version of LMS from osrs, its a 1-1 replica of OSRS. - Added LMS - Added chests updating once looted - Fixed barrage timer - Added xp boost timers - Fixed transparent interfaces - Added new in-game icons - Changed Moderator icons - Completely removed dicing and staking (Until we have a better system in place) - Fixed fog in LMS not dealing damage if a player isn't moving - Fixed fog staying on screen and causing you to die at home - Recoded the core system to patch all major bugs like seen above ^ - Added a LMS point system - Added ancient spell book to LMS - Removed all natures / earth runes - Replaced with death and blood runes for LMS - Added ::leavelms (This leave the game lobby, but it will not leave the actual game, you'll have log for that) - Added Unlimited run ( We will make a full in-depth guide on LMS)
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    Patch Notes 1.8 Part 1 ----------------------- - Ghrazi rapier now has the same effect as the chaotic rapier ( This allows the performance to be very similar but as the ghrazi is harder to get it does have a extra 4 max hit) - Added gold smithing gauntlets - Fixed ::daily rewards now you can only claim once per account / IP - Music is toggled off (Upon logging in you now have the option to enable or disable, comes disabled) - Added V's shield (This is just a upgraded version of the mirror shield) - Added hydra slayer helm - Added creating hydra slayer helm imbued - Added Basilisk jaw (Use to create the face-guard) - Added blue knight spirit shield to zulrah (this is a rare drop) - Added Nightmare staffs to Alchemical hydra and void knight - Disabled the broadcasts from mystery boxes dropped from monsters - Removed infernal boxes (These will be replaced with a new mystery box probably the magic chest) - Removed the auto spell from the nightmare staff (was causing the entire game to crash) - Added ::players (This displays a interface which shows who's online and how many) - Added prices to custom items (So now when you die a bronze dagger is lost instead of a twistedbow) - Spooky Bow as now been buffed --------------- Raids - COX --------------- - Currently COX has a point system but its not used for anything doesn't really do anything + functionality doesn't work atall. - The rewards are now based on how many points you gain collectively as a group! depending on feedback we will be adding a point interface. - The reason we have based it on collective points is to allow hardcore iron men, to have a actual chance at receiving rewards. - Bonuses below: - sapphire, 1.2x - emerald, 1.4x - ruby, 1.6x - diamond, 1.8x - dragonstone, 2.0x - onyx, 2.2x - zenyte, 2.6x - Hc_ironman, 1.4x - Ironman, 1.2x
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    Patch Notes 1.7 --------------- - Collection log fixed - Added music system integration - Added slayer task display on screen - Updated in-game donator store - Added a new crown for elite players - Added multiple crown support - Nurfed whip (was set to 2ticks for some reason) - Kraken is now killable offtask ---Things you're able to create--- - Added Berserker_necklace_(or) - Added Dragon_platebody(or) - Added Tormented_bracelet_(or) ---------------------------------- - Corrected requirements to wear items - Fixed granite boots - Added a global annoucement for people who donate - Added amulet of the damned to corrupt karils and dharoks - Hardcore ironmans, ironmans, ulitmate ironmans can now use loyalty shop - You can now create the blood twisted crossbow - Added stats to Gonodermic - Wearing full Gonodermic gives a 1.7x mage multiplier - Corrected the ancient wyvern shield stats - Added blood, wrath, soul runes to blood money shop - Updated pvp shop - Removed donator tokens from vote shop (due to vpn voting) - Added 19 more dragons to the dragon hunter crossbow effect + lance - Changed ring of wealth to cash in 2.5m on well - Changed drop modifier of the imbued ring of wealth to 10% instead of 15% - Adjusted star gaze rings to 13% drop modifier - The ancient sword has been increase to 5k pvm points and attacks with 1tick - Updated ::commands ingame - Changed trident of the swamp to 1 scale per cast